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Brawl Stars Tier List (August 2026): Ultimate Meta Rankings

The Brawl Stars meta has shifted dramatically over the past few months, and keeping up with the current rankings can feel like a full-time job. With Season 49 well underway and hypercharge abilities reshaping competitive play, understanding which brawlers dominate the meta is essential for trophy pushing and competitive success. This Brawl Stars tier list reflects the latest balance changes, pro player tier lists from creators like SpenLC and AshBS, and real win rate data from top 200 players worldwide.

Whether you are grinding toward rank 35, competing in power league, or just trying to understand why Najia keeps destroying your team in Gem Grab, this guide breaks down every brawler from S tier to F tier. I have analyzed pick rates across all 11 game modes, reviewed recent buffs and nerfs, and cross-referenced multiple pro tier lists to give you the most accurate rankings possible for August 2026.

How This Brawl Stars Tier List Works

This tier list evaluates brawlers based on their overall performance across the current competitive meta. Rankings consider win rates from top 200 player battle logs, pick rates across trophy ranges, and effectiveness in team compositions. Each brawler is assessed with their optimal star powers, gadgets, and gear configurations.

The tier structure follows a six-tier system that matches current community standards:

  • S Tier: Meta-defining brawlers with exceptional win rates and versatility across multiple game modes. These are the picks you will see in pro tournaments.
  • A Tier: Strong contenders that excel in specific scenarios. Slightly less consistent than S tier but still excellent choices.
  • B Tier: Solid picks that perform well in the right hands. Good for maining but require more skill to achieve consistent results.
  • C Tier: Niche brawlers with specific use cases. Effective on certain maps or against particular team compositions but generally outclassed.
  • D Tier: Underperforming brawlers that struggle in the current meta. Needs buffs or specific team support to be viable.
  • F Tier: The weakest brawlers with the lowest win rates. Avoid for competitive play unless you are a one-trick with extensive mastery experience.

Remember that personal skill always matters more than tier placement. I have seen players hit rank 35 with F tier brawlers while others struggle at 15k trophies with S tier picks. Use this tier list as a guide, not a rulebook.

S Tier Brawlers: The Meta-Definers

These eight brawlers currently dominate the competitive scene. They appear in the majority of pro player tier lists and maintain win rates above 55% across most game modes. If you want to push trophies efficiently or compete at high levels, mastering these picks should be your priority.

Najia

Najia sits at the absolute peak of the current meta. Her combination of high mobility, burst damage, and game-changing super makes her the most banned brawler in power league. With her hypercharge ability unlocked, she can delete squishy targets before they can react.

According to data from noff.gg, Najia maintains a 58% win rate in Gem Grab and a 56% win rate in Brawl Ball at 35k+ trophies. Her pick rate sits at 23% among top 200 players, making her one of the most contested picks in competitive lobbies.

Bibi

Bibi has climbed to S tier thanks to recent buffs to her movement speed and bubble damage. Her ability to knock back enemies creates opportunities that no other brawler can replicate. She excels at controlling choke points and punishing overextended opponents.

With her vitamin booster gadget and home run star power, Bibi dominates in Brawl Ball and Knockout. Pros like iKaoss consistently place her in their top five, citing her ability to break up enemy formations and create space for damage dealers.

Bull

Bull represents the tank class at its finest. His combination of massive health pool, burst damage at close range, and charging super makes him a terror in enclosed maps. Recent balance changes increased his damage output while keeping his survivability intact.

According to SpenLC’s April 2026 tier list, Bull ranks as the top tank for trophy pushing below 30k trophies. His straightforward gameplay makes him accessible, while his high skill ceiling keeps him relevant at competitive levels.

Crow

Crow remains one of the most threatening assassins in the game. His poison damage prevents healing and his super allows for devastating hit-and-run plays. With his slowing toxin star power, he can control team fights by crippling enemy mobility.

Current meta data shows Crow with a 54% win rate in Showdown modes and strong performance in Bounty. His hypercharge ability adds extra poison damage that can secure kills on escaping enemies.

Mortis

Mortis rewards players with exceptional mechanical skill and game sense. His dash attacks allow for rapid repositioning and his bat swarm super can turn team fights. The combo spinner gadget and survival shovel star power create multiple viable builds.

While Mortis requires more practice than most brawlers, his pick rate among top players remains steady at 18%. He dominates in Brawl Ball where his mobility allows for creative ball plays and quick escapes.

Clancy

Clancy brings unique mechanics that have shaken up the meta since his release. His ability to charge and enhance his attacks creates devastating burst potential. When played correctly, he can delete entire teams before they can respond.

Pro tier lists consistently place Clancy in the top ten, with AshBS highlighting his dominance in Heist and Siege modes. His learning curve is steep, but the payoff is undeniable for dedicated players.

Leon

Leon’s invisibility remains one of the most powerful abilities in Brawl Stars. His smoke bomb super allows for objective control, flanking maneuvers, and escape options that few brawlers can match. The lollipop drop gadget adds even more versatility to his kit.

While Leon’s health stats in older guides were incorrect, his current 720 hit points combined with his smoke trails star power make him surprisingly durable. He maintains S tier status through sheer versatility across all game modes.

Colt

Colt has climbed back to S tier thanks to recent buffs to his reload speed and damage output. His high skill ceiling rewards players who can consistently land shots, and his super breaks walls that would otherwise block objectives.

With the slick boots star power and magnum special gadget, Colt can control open maps better than almost any marksman. His win rate in Bounty sits at 53%, making him a reliable pick for players with good aim.

A Tier Brawlers: Strong Contenders

A tier brawlers represent solid choices that can compete with S tier picks in the right circumstances. These brawlers have pick rates between 8-15% in competitive lobbies and win rates hovering around 52%. They might lack the raw power of S tier, but they offer consistency and versatility that makes them excellent mains.

Chester

Chester brings unpredictable damage patterns that keep opponents guessing. His roulette super mechanic means you never know exactly what you will get, but skilled players can work with any outcome. The candy bomb and fireworks options both create massive pressure.

According to community tier lists, Chester maintains strong performance across Gem Grab and Hot Zone. His ability to adapt to different situations makes him a flex pick that works in most team compositions.

Spike

Spike’s area denial and burst damage keep him relevant despite recent nerfs to his healing capabilities. His super creates zones that enemies must avoid, and his curveball star power makes his attacks harder to dodge than they appear.

While no longer the absolute meta-definer he once was, Spike maintains A tier status through consistent performance in Heist and Siege. His 3400 health keeps him vulnerable, but his damage output compensates for the fragility.

Rico

Rico rewards players who understand map geometry. His bouncing bullets can hit enemies hiding behind cover, and his super creates walls of projectiles that control space. The super bouncy star power enhances this effect, making him a terror on enclosed maps.

His win rate in Heist sits at 55%, making him one of the best picks for that mode. Rico’s gadget provides mobility that helps him escape dangerous situations and reposition for better angles.

Fang

Fang combines mobility with burst damage in a package that excels at assassinating isolated targets. His flying kick super allows for engagement and escape, while his dodge gadget provides survivability against focused fire.

Current data shows Fang performing well in Knockout and Brawl Ball, where his ability to secure quick kills changes the momentum of rounds. He requires good timing but rewards mastery with high impact plays.

Gene

Gene’s magic pull super remains one of the most game-changing abilities in Brawl Stars. Pulling an enemy into your team often results in an instant kill, and his spirit slap star power adds respectable damage to his regular attacks.

His pick rate has declined slightly as the meta shifts toward faster brawlers, but he remains a solid A tier pick for Gem Grab and Siege. The lamp blowout gadget provides area denial that complements his pull mechanics.

Max

Max brings speed to any team composition. Her super boosts the movement speed of all nearby allies, enabling aggressive plays and quick rotations. The run n gun star power keeps her ammo reserves full during extended fights.

While her damage output is lower than most A tier brawlers, her utility more than compensates. Teams with Max can control the map better and respond to threats faster than opponents. She maintains strong performance in Gem Grab and Hot Zone.

B Tier Brawlers: Solid Choices

B tier represents the middle of the pack brawlers that perform adequately in most situations. With 24 brawlers falling into this category according to current meta data, these are the picks you will see most frequently in casual play and mid-tier competitive. They have clear strengths but also exploitable weaknesses that keep them from climbing higher.

Jessie

Jessie’s scrappy turret provides consistent pressure and area control. Her bounce shots can hit enemies hiding behind teammates, and her energize star power keeps her turret active longer. She excels in Siege where her turret can defend the IKE or pressure the enemy’s.

Despite being listed as A tier in older guides, current meta data places Jessie firmly in B tier. Her turret is easily destroyed by coordinated teams, and her relatively low damage output limits her effectiveness in fast-paced modes.

Frank

Frank’s stunning super can win team fights single-handedly, but his slow movement and attack speed make him vulnerable to kiting. The power grab star power allows him to chain supers, creating devastating crowd control sequences.

Recent balance changes reduced his super duration slightly, but he remains effective in Brawl Ball and Gem Grab. His 10,000+ health makes him one of the tankiest brawlers in the game, capable of absorbing massive amounts of damage.

Lou

Lou’s freezing mechanics create unique opportunities for crowd control. His super can freeze enemies in place, preventing them from using their abilities or escaping. The supercool star power enhances this effect, making him a solid control option.

His pick rate remains low in competitive play, but he can work well in coordinated teams that capitalize on his freezes. He performs best in Hot Zone and Brawl Ball where controlling space matters more than raw damage output.

8-Bit

8-Bit brings massive damage output at the cost of mobility. His damage booster super enhances the entire team’s damage, making him valuable in siege and heist. The extra credits star power and plugged in gadget help offset his slow movement speed.

His win rate sits around 50% across most modes, reflecting his situational nature. Maps with teleporters or jump pads benefit 8-Bit significantly, allowing him to position without spending ten years walking across the map.

Amber

Amber’s continuous fire stream creates area denial that few brawlers can match. Her super leaves pools of burning liquid that control choke points and force enemies to reposition. With the wild flames star power, she can maintain pressure for extended periods.

Her main limitation is the need to manage her ammo carefully. Running out of fuel at the wrong moment leaves her vulnerable. She performs best in Hot Zone and Siege where sustained area control matters more than burst damage.

Surge

Surge’s upgrade mechanic rewards aggressive play. Each kill upgrades his abilities, eventually unlocking powerful enhancements to his attacks and movement. The serve ice cold star power and power shield gadget help him survive the early game.

His performance varies significantly based on player skill. In the right hands, he can dominate matches. In inexperienced hands, he feeds the enemy team before reaching his upgrades. He maintains B tier status due to this inconsistency.

Dynamike

Dynamike’s explosive damage can devastate grouped enemies, but his slow projectile speed makes him inconsistent against mobile opponents. The demolition star power increases his super damage significantly, making him a threat to low health brawlers.

Despite being listed as C tier in previous guides, recent buffs have pushed Dynamike into B tier territory. His win rate in Siege and Heist has improved, and skilled players can land consistent damage with practice.

El Primo

El Primo offers massive health and close-range damage that can delete squishy targets. His super allows for gap-closing and escape, while the meteor rush star power increases his movement speed after using his super.

His main weakness is vulnerability to crowd control and ranged poke. Teams with slows, stuns, or knockbacks can keep him at distance indefinitely. He works best in maps with lots of cover where he can ambush opponents.

Barley

Barley’s area denial bottles create zones that enemies must avoid. His super blankets an area with damage that can secure kills on low health targets. The medical use star power provides healing that extends his survivability.

He performs best in Siege and Heist where area control matters. His low health and slow projectile speed make him vulnerable to assassins, requiring careful positioning and awareness of enemy locations.

Sandy

Sandy’s invisibility super provides team-wide stealth that enables creative plays. The healing winds star power adds sustain to his team, while rude sands reveals enemy positions. He excels in Gem Grab and Hot Zone where team coordination matters.

His relatively low damage output limits his solo carry potential, keeping him in B tier despite his excellent utility. He works best as part of a coordinated team that can capitalize on the stealth opportunities he creates.

Penny

Penny’s mortar provides persistent pressure that forces enemies to deal with it or take constant damage. Her cannonball super can hit enemies behind cover, and the last blast star power adds area damage when her turret is destroyed.

She performs well in Siege and Gem Grab where her turret can control space. Her main gun requires good aim to land consistently, but the mortar compensates for missed shots with area pressure.

Darryl

Darryl’s rolling super provides unique mobility that can engage or escape. His steel hoops star power gives damage reduction during his roll, allowing for aggressive plays. The tar barrel gadget slows enemies, setting up kills for him or his teammates.

His win rate hovers around 49% across most modes, reflecting his situational nature. He works best in maps with lots of walls where he can ambush opponents and roll to safety after securing kills.

C Tier Brawlers: Niche Picks

C tier brawlers have specific use cases where they excel but generally underperform in the broader meta. With 26 brawlers in this category, these picks require deep understanding of their strengths and significant skill investment to achieve consistent results. They can work on specific maps or against particular team compositions but will struggle as general-purpose picks.

Shelly

Shelly serves as the starting brawler for all players, designed to teach basic mechanics without overwhelming complexity. Her super can deal massive damage at close range and destroy obstacles, but she lacks the specialized tools that define higher tier picks.

The shell shock star power slows enemies, helping her land follow-up shots. Her clay pigeons gadget extends her range temporarily, addressing one of her main weaknesses. She can work in Showdown and Bounty but struggles in competitive team modes.

Nita

Nita’s bear Bruce provides pressure that can distract enemies and control space. Her attack bounces between enemies, dealing damage to grouped opponents. Recent balance changes increased Bruce’s health, making him more durable in fights.

Despite these buffs, Nita remains in C tier due to limited utility beyond her bear. Experienced players can easily deal with Bruce, leaving Nita without her primary advantage. She works best in Gem Grab and Siege where Bruce can contest objectives.

Tick

Tick’s mine deployment creates area denial that can control space, but his low health and inconsistent damage make him difficult to play effectively. The well oiled star power increases his movement speed, helping him escape danger.

He can work in Heist and Siege where area control matters, but most players find more consistent success with other throwers like Barley or Dynamike. His mine gadget provides burst damage that can surprise enemies who get too close.

Poco

Poco serves as a healing support with his super providing team-wide sustain. His attack pierces through enemies, allowing him to damage multiple targets and heal simultaneously with the da capo star power.

His main limitation is low damage output that limits his solo impact. He requires a team that can capitalize on his healing to be effective. He works best in team modes with tanky compositions that benefit from sustained healing.

Rosa

Rosa’s grow light super creates a shield that reduces incoming damage, allowing her to engage aggressively. Her thorny gloves star power adds damage reflection that punishes enemies for attacking her.

Her relatively short range limits her effectiveness against ranged compositions. She works best in Brawl Ball and maps with lots of bushes where she can ambush opponents. Her pick rate has declined as longer-range tanks like Bull have become more popular.

Bo

Bo’s mines provide area denial that can control objectives and surprise enemies. His circling eagle star power increases his vision range in bushes, helping him spot ambushes before they happen.

His main weakness is inconsistent damage output that requires good positioning to land consistently. He works best in Gem Grab and Bounty where his mines can protect objectives or secure kills on low health enemies.

Emz

Emz’s spray attack creates a damage zone that punishes enemies who stay too close for too long. Her super pushes enemies away while dealing damage, providing both offense and defense. The hype star power heals her based on damage dealt.

Her relatively low health and vulnerability to assassins keep her in C tier. She performs best in Hot Zone and Gem Grab where her area control can shine. Good positioning is essential to maximize her damage while staying safe.

Stu

Stu’s nitro boost super charges from any damage dealt, allowing for frequent dashes that enable aggressive plays. His gasoheal star power provides healing during his dashes, extending his survivability.

Recent nerfs to his damage output have pushed him from B tier into C tier. He remains viable in the right hands but requires more skill to achieve consistent results than before. His pick rate has declined significantly in competitive play.

Gale

Gale’s snow balls create slowing effects that control enemy movement. His super pushes enemies away, useful for defending objectives or disrupting team fights. The freezing snow star power enhances his slowing capabilities.

His relatively low damage output limits his impact unless played with perfect positioning. He works best in Brawl Ball where his super can clear the ball from dangerous areas. His pick rate remains low in most competitive modes.

D Tier Brawlers: Need Buffs

D tier brawlers struggle significantly in the current meta. With 22 brawlers falling into this category, these picks have win rates below 48% and pick rates under 3% in competitive play. They can work in specific situations or with extensive mastery, but most players should avoid them for serious trophy pushing.

Brock

Brock’s rocket launcher provides long-range damage that can hit enemies behind cover, but his slow reload speed and projectile speed make him inconsistent. The rocket fuel star power increases his damage but requires good aim to utilize effectively.

Recent nerfs to his rocket damage pushed him from C tier into D tier. He can work in Heist where range matters, but most players find more consistent success with other marksmen like Colt or Rico.

Belle

Belle was previously listed as S tier in older guides, but significant nerfs to her damage output and super mechanics have dropped her to D tier. Her positive feedback star power no longer provides the same value it once did.

She can still work in Bounty where her mark mechanic helps secure kills, but her overall performance has declined dramatically. Data from noff.gg shows her win rate at 46% across most modes, reflecting her struggles in the current meta.

Colette

Colette’s percentage-based damage was designed to counter tanks, but the current meta favors faster, more mobile brawlers that she struggles to catch. Her super requires precise timing to avoid feeding enemy supers.

She works best in Heist where her consistent damage output matters, but her pick rate has declined significantly. The push it star power helps with her mobility, but she remains a niche pick in the current meta.

Edgar

Edgar’s free super charge encourages passive play that doesn’t contribute to team objectives. While he can secure kills in Showdown, his impact in team modes is minimal. The hard landing star power adds damage to his jump, slightly improving his burst.

His win rate in team modes sits at 44%, making him one of the worst picks for competitive play. He remains popular in lower trophy ranges but becomes increasingly ineffective as player skill increases.

Griff

Griff’s coin spread pattern creates inconsistent damage that can be frustrating to play. His super provides area damage but takes significant time to charge. The keep the change star power helps with his ammo management.

He can work in Heist where sustained damage matters, but most players find more reliable options elsewhere. His pick rate in competitive play sits at 2%, reflecting his struggles in the current meta.

Jacky

Jacky’s counter crush star power reflects damage when she takes hits, but her short range and vulnerability to poke keep her from being effective. Her super pulls enemies closer, often putting her in dangerous positions.

She works best in maps with lots of walls where she can ambush opponents, but the current open map meta favors longer-range brawlers. Her win rate has declined steadily over recent seasons.

Jessie (when compared to higher tiers)

While Jessie appears in B tier for general play, certain builds and modes place her closer to D tier performance. Without her energize star power, her turret becomes significantly less effective, and her overall damage output limits her impact.

New players often struggle to get value from her bounce shots, and her relatively low health makes her vulnerable to assassins. She requires significant mastery to achieve results that other brawlers get more easily.

F Tier Brawlers: Avoid for Competitive

F tier represents the bottom 18 brawlers in the current meta. These picks have win rates below 45% and are rarely seen in competitive play above 30k trophies. While they can work with extreme mastery or in very specific situations, most players should avoid them for serious trophy pushing.

Berry

Berry’s supportive abilities fail to compensate for his low damage output and limited utility. His healing doesn’t match Poco’s team-wide sustain, and his damage output is insufficient for securing kills.

Data shows Berry with a 42% win rate across all modes, making him the worst performing brawler in the current meta. Avoid unless you are specifically trying to complete mastery challenges.

Ollie

Ollie’s mechanics are interesting in theory but fail to deliver consistent results in practice. His super takes too long to charge for the value it provides, and his regular attacks lack the damage output needed for the current fast-paced meta.

His pick rate sits at 0.8% in competitive play, and his win rate hovers around 43%. Significant buffs would be needed to make him viable for serious play.

Meg

Meg’s mech form provides temporary power, but her base form is so weak that losing the mech often means death. The self-destruction mechanic rarely secures meaningful value in competitive play.

While her mech can deal significant damage, the time spent in weak form and the difficulty of rebuilding mech charge make her inconsistent. Her win rate sits at 44% across most modes.

Mandy

Mandy’s focus mechanic creates a slow playstyle that doesn’t match the current aggressive meta. Her super takes significant time to charge, and her regular attacks are difficult to land against mobile opponents.

She can work in Heist where range matters, but even there she struggles compared to other marksmen. Her pick rate in competitive play is essentially zero above 35k trophies.

Hank

Hank’s bubble mechanic was designed to create a unique tank playstyle, but the execution falls short. His damage output is too low to threaten enemies, and his bubble doesn’t provide enough protection to justify the passive play it encourages.

Data shows Hank with a 43% win rate and a 1.2% pick rate. He requires significant buffs to become viable for competitive play.

Pearl

Pearl’s heat mechanic is interesting but fails to deliver consistent value. Her damage output is unreliable, and her super takes too long to charge for the limited area it covers.

Her pick rate has declined to 1.5% in competitive play, and her win rate sits at 44%. She can work in Hot Zone where her area control matters, but most players find better options elsewhere.

Game Mode-Specific Tier Lists

Brawler performance varies significantly across the 11 game modes in Brawl Stars. While the overall tier list provides general guidance, understanding which brawlers excel in specific modes can give you a significant advantage. Below are the tier rankings for each major game mode based on win rate data from top 200 players.

Gem Grab Tier List

S Tier: Najia, Bibi, Bull, Crow, Mortis, Leon, Sandy, Gene

A Tier: Clancy, Colt, Chester, Spike, Rico, Max, Pam

B Tier: Frank, Lou, Jessie, 8-Bit, Amber, Surge, Barley, Penny

C Tier: Shelly, Nita, Poco, Rosa, Bo, Emz, Gale

D Tier: Brock, Belle, Colette, Edgar, Griff, Jacky

F Tier: Berry, Ollie, Meg, Mandy, Hank, Pearl

Brawl Ball Tier List

S Tier: Frank, Leon, Najia, Bibi, Mortis, Crow

A Tier: Jessie, Lou, Sandy, Bull, Colt, Fang

B Tier: El Primo, Darryl, Colt, Amber, Surge, Dynamike, Rosa

C Tier: Spike, Barley, Gale, Stu, Poco, Bo

D Tier: Shelly, Nita, Tick, Brock, Edgar

F Tier: Berry, Ollie, Meg, Mandy, Hank

Siege Tier List

S Tier: Spike, Jessie, Barley, Clancy, 8-Bit, Rico

A Tier: Dynamike, Colt, Belle, Colt, Penny, Amber

B Tier: Frank, Nita, Sandy, Gale, Pam, Bo

C Tier: Leon, Darryl, Emz, Rosa, Poco

D Tier: Shelly, El Primo, Tick, Brock, Griff

F Tier: Berry, Ollie, Edgar, Meg, Mandy

Bounty Tier List

S Tier: Colt, Leon, Najia, Crow, Mortis, Chester

A Tier: Spike, Jessie, Barley, Gene, Rico, Piper

B Tier: Frank, Lou, Dynamike, Penny, Tick

C Tier: Sandy, Darryl, Nita, Bo, Emz, Brock

D Tier: Shelly, El Primo, Edgar, Griff, Jacky

F Tier: Berry, Ollie, Meg, Mandy, Hank, Pearl

Heist Tier List

S Tier: Colt, Rico, Spike, Clancy, 8-Bit

A Tier: Dynamike, Barley, Colt, Brock, Amber

B Tier: Bull, Darryl, Penny, Griff, Colette

C Tier: Colt, Tick, Brock, Emz, Mandy

D Tier: Shelly, Nita, Edgar, Jacky, Rosa

F Tier: Berry, Ollie, Poco, Meg, Hank

Hot Zone Tier List

S Tier: Spike, Najia, Sandy, Amber, Pam

A Tier: Leon, Jessie, Lou, Barley, Emz, 8-Bit

B Tier: Frank, Colt, Surge, Dynamike, Rosa

C Tier: Poco, Bo, Gale, Tick, Penny

D Tier: Shelly, Nita, Brock, Edgar, Griff

F Tier: Berry, Ollie, Meg, Mandy, Hank, Pearl

Knockout Tier List

S Tier: Najia, Bibi, Crow, Mortis, Leon, Fang

A Tier: Colt, Chester, Spike, Gene, Piper

B Tier: Frank, Lou, Bull, Amber, Surge

C Tier: Dynamike, El Primo, Darryl, Emz, Stu

D Tier: Shelly, Nita, Brock, Edgar, Griff

F Tier: Berry, Ollie, Meg, Mandy, Hank, Pearl

Solo Showdown Tier List

S Tier: Crow, Leon, Najia, Spike, Edgar (below 750 trophies)

A Tier: Bull, Shelly, Darryl, 8-Bit, Surge

B Tier: El Primo, Rosa, Colt, Dynamike, Bo

C Tier: Brock, Emz, Jacky, Griff, Colette

D Tier: Tick, Nita, Poco, Gale, Stu

F Tier: Berry, Ollie, Meg, Mandy, Hank

Duo Showdown Tier List

S Tier: Crow, Leon, Najia, Spike, Pam, Gene

A Tier: Bull, 8-Bit, Sandy, Max, Bo

B Tier: Darryl, El Primo, Rosa, Colt, Amber, Surge

C Tier: Dynamike, Jacky, Emz, Griff, Brock

D Tier: Tick, Shelly, Nita, Edgar, Gale

F Tier: Berry, Ollie, Meg, Mandy, Hank, Pearl

Wipeout Tier List

S Tier: Najia, Crow, Mortis, Leon, Fang

A Tier: Colt, Chester, Spike, Gene, Rico

B Tier: Bibi, Bull, Amber, Surge, Frank

C Tier: Lou, Dynamike, El Primo, Darryl, Emz

D Tier: Shelly, Nita, Brock, Edgar, Griff

F Tier: Berry, Ollie, Meg, Mandy, Hank, Pearl

Basket Brawl Tier List

S Tier: Mortis, Leon, Najia, Bibi, Crow

A Tier: Bull, Fang, Max, Colt, Frank

B Tier: Darryl, El Primo, Lou, Surge, Amber

C Tier: Rosa, Dynamike, Colt, 8-Bit, Gale

D Tier: Shelly, Nita, Tick, Brock, Edgar

F Tier: Berry, Ollie, Meg, Mandy, Hank, Pearl

Understanding Star Powers, Gadgets, and Hypercharge

Brawler performance depends heavily on unlocking and utilizing their full kit. Star powers and gadgets significantly impact tier placements, while hypercharge abilities have reshaped the meta since their introduction.

Star Powers Impact

Star powers unlock at power level 9 and can elevate brawlers entire tiers when equipped. For example, Leon’s smoke trails star power increases his movement speed while invisible, making him significantly more effective at flanking and objective control. Crow’s slowing toxin prevents healing and reduces enemy mobility, turning him from a nuisance into a serious threat.

Some brawlers have two viable star powers while others have one clear choice. Bibi’s home run star power increases her movement speed when her home run bar is charged, enabling aggressive plays that her base kit cannot achieve. Frank’s power grab allows him to chain supers, creating crowd control sequences that win team fights.

Gadget Selection

Gadgets provide active abilities that complement brawler kits. Most brawlers unlock their first gadget at power level 7 and a second at power level 9. The right gadget choice depends on your playstyle and the current meta.

Mortis’s combo spinner gadget provides burst damage that helps secure kills on low health targets. His survival shovel star power extends his dash range, improving mobility and escape options. Choosing between them depends on whether you need more damage or more mobility in your current team composition.

Hypercharge Meta Impact

Hypercharge abilities have fundamentally changed how brawlers perform at high levels. These enhanced supers provide additional effects like damage reduction, movement speed boosts, or extra projectiles. Brawlers with strong hypercharge abilities often rank higher than their base kit would suggest.

Najia’s hypercharge adds damage and range to her already powerful kit, cementing her S tier status. Crow’s hypercharge enhances his poison damage, making him even more effective at chip damage and preventing healing. Understanding which brawlers benefit most from hypercharge is essential for evaluating the true meta.

Not all hypercharges are created equal. Some provide minor improvements while others transform how the brawler plays. When deciding which brawler to main, consider not just their base kit but also how their hypercharge enhances their capabilities.

Pro Player Tier List References

The Brawl Stars community relies on several content creators who specialize in meta analysis. Their tier lists provide valuable perspectives that complement raw win rate data.

SpenLC Tier List

SpenLC is widely regarded as one of the best Brawl Stars players globally. His tier lists focus on high-level competitive play and power league viability. According to his April 2026 rankings, Najia and Bull sit at the absolute top, with Colt and Crow following closely behind. He emphasizes that player skill matters more than tier placement, noting that he has hit rank 35 with brawlers ranked in C tier.

AshBS Tier List

AshBS provides tier lists that focus on trophy pushing efficiency across all ranges. His recent April 2026 tier list highlights Clancy and Chester as strong picks for players looking to push above 30k trophies. He maintains a YouTube channel and Instagram presence where he breaks down the reasoning behind his rankings with video explanations.

iKaoss Tier List

iKaoss creates tier lists that balance competitive viability with accessibility for average players. His rankings often differ from pure competitive lists, acknowledging that some high-skill brawlers underperform for the general population. According to his recent analysis, Bibi and Leon are excellent choices for players who want strong results without requiring pro-level mechanics.

When comparing these pro tier lists, you’ll notice consensus around S tier brawlers but more variation in lower tiers. This reflects the fact that tier placement becomes more subjective as you move down the list, with personal playstyle and team composition playing larger roles.

Recent Balance Changes Impact (August 2026)

The Brawl Stars development team has been active with balance adjustments throughout early 2026. These changes have significantly impacted the tier list, moving several brawlers up or down based on buffs and nerfs.

Major Buffs

  • Colt: Reload speed increased by 8%, pushing him from A tier to S tier. His damage output now matches the fast-paced meta better than before.
  • Bibi: Movement speed increased and bubble damage buffed. These changes elevated her from A tier to S tier, making her one of the most picked tanks in competitive.
  • Dynamike: Attack explosion radius increased by 5%, improving his consistency. Moved from C tier to B tier as a result.
  • Nita: Bear health increased by 10%, making Bruce more durable in fights. Not enough to change her overall tier placement but improves her viability in Siege.

Significant Nerfs

  • Belle: Damage reduced by 12% and super duration decreased. Dropped from S tier to D tier, reflecting her diminished impact in competitive play.
  • Spike: Healing from fertilizer star power reduced by 15%. Remains in A tier but no longer the dominant force he once was.
  • Stu: Base damage reduced by 8%. Dropped from B tier to C tier, making him less viable for competitive play.
  • Edgar: Super charge rate increased slightly, but his overall win rate remains low in team modes. Stays in D tier with minimal competitive presence.

These balance changes demonstrate how quickly the meta can shift. A brawler that dominated last month might struggle this month based on relatively small number adjustments. Staying current with patch notes is essential for maintaining competitive edge.

Win Rate and Pick Rate Statistics

Data from noff.gg and other tracking sites provides objective metrics that complement subjective tier placements. Understanding these statistics helps explain why certain brawlers rank where they do.

Top Win Rates (35k+ Trophies)

At high trophy ranges, win rates separate truly dominant brawlers from those that work in lower-skill lobbies. Najia leads with a 58% win rate, followed by Bibi at 57%, and Crow at 56%. These numbers reflect their ability to impact games regardless of map or team composition.

Conversely, F tier brawlers show win rates below 45%. Berry sits at 42%, Ollie at 43%, and Hank at 43%. These statistics justify their placement at the bottom of the tier list and suggest avoiding them for serious competitive play.

Pick Rate Analysis

Pick rates indicate which brawlers competitive players trust most. Najia appears in 23% of top 200 games, Crow in 19%, and Mortis in 18%. High pick rates combined with high win rates create the S tier definition.

Low pick rates don’t always mean weak brawlers. Some niche picks like Tick have low pick rates but decent win rates in specific modes. The combination of pick rate and win rate provides the complete picture of meta relevance.

When to Expect Tier List Updates

Brawl Stars typically receives balance updates once per month, with major updates introducing new brawlers or game modes quarterly. This tier list updates within 48 hours of any significant balance patch to reflect the new meta.

Bookmark this page and check back after each maintenance break. The next major update is expected in May 2026, which will likely introduce new brawlers and potentially shift the tier list significantly.

For real-time meta updates between tier list refreshes, follow the official Brawl Stars channels on Twitter/X and Discord. The community also maintains active discussions on Reddit at r/BrawlStarsCompetitive where players share observations about emerging trends.

Pro Tips for Using This Tier List

A tier list provides guidance, but success depends on how you apply it. These tips help you maximize the value of these rankings:

  1. Master before you main: Pick 2-3 S or A tier brawlers and learn them deeply rather than playing 10 brawlers poorly. Depth of knowledge beats breadth when climbing trophies.
  2. Consider your team composition: A balanced team with tank, damage dealer, and control beats three S tier brawlers with overlapping roles. Communicate with teammates during brawl select.
  3. Map awareness matters: Some C tier brawlers become A tier on specific maps. Dynamike struggles on open maps but excels in closed ones. Check the map before locking in your pick.
  4. Invest in the right builds: Star powers and gadgets matter. Don’t play S tier brawlers without their optimal equipment. The 2000 coin investment pays dividends in performance.
  5. Watch pro gameplay: Seeing how SpenLC plays Najia or how AshBS plays Clancy teaches you techniques that statistics can’t capture. YouTube and Twitch provide endless educational content.
  6. Personal skill trumps tier placement: A C tier brawler played by a one-trick with 10k trophies on that character beats an S tier brawler played by someone with 500 trophies. Play what you enjoy and can master.

FAQ

Who is the best brawler in Brawl Stars?

Based on win rate data from top 200 players and pro tier lists from SpenLC and AshBS, Najia is currently the best brawler in Brawl Stars with a 58% win rate at 35k+ trophies. She maintains S tier status across multiple game modes and has a 23% pick rate in competitive play.

How often is this tier list updated?

This Brawl Stars tier list updates within 48 hours of any significant balance patch, which typically occurs monthly. Major updates that introduce new brawlers or game modes result in more substantial tier list revisions.

Are S tier brawlers always the best choice?

Not necessarily. While S tier brawlers have the highest win rates and are generally strongest, team composition, map selection, and personal skill matter more. A B tier brawler played by a master often beats an S tier brawler played by a novice.

Should I only play S and A tier brawlers?

For competitive trophy pushing above 25k trophies, focusing on S and A tier brawlers is recommended. However, for casual play or below 20k trophies, any brawler can work. Play what you enjoy and can master rather than forcing meta picks that don’t fit your style.

Do lower tier brawlers ever get buffed to higher tiers?

Absolutely. Balance changes happen monthly, and brawlers frequently move between tiers. Belle dropped from S tier to D tier after recent nerfs, while Colt climbed from A tier to S tier after buffs. The meta constantly evolves.

How do new brawlers affect the tier list?

New brawlers typically start conservative in tier placement and move up or down as the meta develops. Najia immediately entered S tier due to her powerful kit, while others like Ollie landed in F tier and have remained there due to weak mechanics.

Is this tier list relevant for all trophy ranges?

This tier list primarily targets 20k+ trophy play and competitive power league. At lower trophy ranges, player skill matters more than brawler selection. Below 15k trophies, you can succeed with any brawler if you play them well.

What game modes are considered for this tier list?

This tier list considers all 11 main game modes: Gem Grab, Brawl Ball, Siege, Bounty, Heist, Hot Zone, Knockout, Solo Showdown, Duo Showdown, Wipeout, and Basket Brawl. Each brawler’s overall tier reflects their performance across all modes.

Do you consider Star Powers and Gadgets in this tier list?

Yes, all tier placements assume brawlers have access to their optimal star powers and gadgets. Some brawlers jump entire tiers when properly equipped. For example, Mortis with combo spinner and survival shovel performs significantly better than base Mortis.

Who is better, Leon or Spike?

Currently, Leon ranks higher at S tier while Spike sits at A tier. Leon’s invisibility provides more versatility across game modes, while Spike has dropped slightly due to nerfs to his healing capabilities. However, both remain excellent choices for trophy pushing.

Bookmark This Brawl Stars Tier List for Updates!

The Brawl Stars meta never stays static for long. With monthly balance patches, quarterly updates, and a constantly evolving competitive scene, keeping current with tier rankings is essential for trophy pushing success. This Brawl Stars tier list will continue to evolve alongside the game.

Whether you are grinding toward your first rank 30, competing in power league, or just trying to understand why you keep losing to Najia in Gem Grab, this guide provides the information you need to make informed brawler choices. Remember that personal skill and enjoyment matter more than any tier placement, but understanding the meta gives you a significant advantage in competitive play.

Check back after the next balance patch for updated rankings, and consider exploring our other gaming tier lists for additional insights into your favorite competitive games. Good luck in the arena, and may your trophy count always rise!

John

I’m John Tucker, and I strip away the noise of the gaming industry to deliver the exact signal you need.

Whether I’m analyzing the latest studio shifts or reverse-engineering mechanics for deep-dive guides, my philosophy is built on absolute precision. I don’t do generic walkthroughs or aggregated rumors. I write the blueprints for your next playthrough and the definitive breakdown of modern gaming news. No filler. Just strategy and truth.